Everest Pipkin
The Barnacle Goose Experiment
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abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new and living things out of raw and non-living matter where the only raw material for experimentation is that of your own body. Through the accretions of self, the slow learning of mechanical systems, and the simple duration of time, you must uncover the combinatory logic of spontaneous generation and make again a living world from a dead one.
Iz Nettere
Memory schematic
Lenticular cyanotype print created using pigment-metabolizing organisms through a layered process of humidity and growth.. Developed in conversation with neuroscientist Ida Mommenejad to speculate on the shape of memory in neural networks that lack synapses yet display predictive faculties.
Tyler Williams
M oire no.2
mixed media Photo created with imaging Software, airbrush paint, and oil paint
Brandon Barr
scroll
Reflective acrylic on digital canvas print. For Scroll you have to use the camera flash from your phone to view the reflective text. Once this happens, the piece lives on as a physical painting and a flattened digital file, both needing each other in order to complete the artwork.
Tyler Calkin
Social Pressure Sim: 2018 [62.1/17.5/20.4]
Digital image created with nCloth pressure simulation on a 3D model derived from motion capture data, using values from the percentages of internet traffic from humans, “good” bots, and “bad” bots in 2018, exploring the social pressures of interacting online with human and artificial actors.
Dennis Delgado
Moonlight
Digital image created using Open Computer Vision, Python and Adobe Photoshop. Moonlight looks at the bias inherent in facial recognition systems. Using Open Computer Vision and the programming language Python, a facial detection algorithm was run on a series of films by directors of color. In this case the film is Moonlight by director Barry Jenkins.
Anna Christine Sands
Fallen High
digital screenshot exploring the ways familiar software design seeps into the collective unconscious, and takes on a life of its own. I examine and consider each layer of production through the entire process of making my digital collages, and occasionally those layers become an integral part of the finished piece.
Iohanna Nicenboim
Conversation Starters
interactive sculpture that uses the metaphor of growing, to explore everyday (mis)understandings of AI. Failures and misunderstandings of AI are as important as explanations: they show the limitations of AI and let ppl negotiate trust.