GUI/GOOEY

Quick Links to Interactive Web-Based Artworks

 

Liz Trosper, MOTHER’S ROOM
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3D multiplayer interactive web-based exhibition and collaborative artwork hosted by NewArt.City that connects virtual space to variously imagined interpretations of body space. The concept synthesized art history, philosophy, the body and virtual artworks based on the idea of the first place.

Everest Pipkin, The Barnacle Goose Experiment
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abiogenesis idle clicker game, set in a world where spontaneous generation is commonplace. You play as a researcher studying the creation of new and living things out of raw and non-living matter where the only raw material for experimentation is that of your own body. Through the accretions of self, the slow learning of mechanical systems, and the simple duration of time, you must uncover the combinatory logic of spontaneous generation and make again a living world from a dead one.

Ben Moren, drawing.garden
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Interactive web-based artwork. Viewers create a garden using emoji characters as they move their mouse around a ‘plot’ of dirt. As they unveil plants, flowers, and the occasional creature they are greeted by uplifting generative synthesized tones.

Space Type (Kevin Yeh, Lynne Yun), Biolens
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Realtime shader imagining liquid acid as interactive digital codescapes, progressing through various periods of containment and interrogating our attempts at recreating and controlling complex natural phenomena.

Andres Manniste, Chaos
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looping web-based work in HTML that uses images, gifs, film clips and sound files to tell a series of stories from the past and present

Arden Schager, Fields
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Multiplayer microsite reimagining the text input field as part of a community garden where participants can only type plant-based emojis. Fields explores notions of shared digital space, ambient computing, and the limits of symbolic language.